Wands N Wizards

Wands N Wizards is currently in early development

Wizard Ball: Technical Overview

Wizard Ball is the combination of thousands of hours of experience programming. Rivaled only by Conquest, Wizard Ball is our most advanced technological feat.

Bludgers are a key and crucial part of the game and we wanted to make them as relevant as possible. To achieve this we had to think outside of the box. Jack created a system to locate the furthest two points creating an approximate "size" of the new bounding box. The points that this system will be measuring are the locations of every "moving" player (everyone except a Keeper (since they tend to stay near the goals)

This system is demonstrated in the video above.

The bounding box system provides data to make a 3D box like the one in video two because we now know the approximate location of where all of the players are we can then generate a bunch of points to where the quidditch bludgers could potentially go. This new potential hit system is demonstrated in the video above.

Reason it’s important is if the players are in one area and the bludgers go outside of that they cancel themselves out of the game and their effect is essentially negated. This system keeps the bludgers constantly active throughout the entire game. There is an issue with this system though and that's if all players are on the right and one is on the left the box is larger than it needs to be (as shown in image 3). The way I think I will be solving this is by getting the average location of all the moving players (orange dot in image 4) and making smaller zones inside of the larger bounding box by standard deviations (green dots in image 5). The two deviation zones would be considered "hot zones" for the bludgers and they would focus their chaos in those areas. This system though is not accurate yet and my math is wrong so the standard deviations are larger than the bounding box. I will fix this in the next Quidditch update. Anyway, that's it! I hope you like the progress so far. It's a really complicated project and process but it'll be worth it when I see everyone playing Quidditch!

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